LONGTAKE
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Bring your own keys

Shooting is free. Renders are billed by the model providers directly to your keys, at their own price — Longtake adds nothing on top. You set the providers up once, and after that a take costs exactly what the provider charges; the subscription is what keeps your projects from expiring.

Only the first one is required. With the BytePlus key alone you can shoot video, draw stills and build characters. The others add a second image engine, synthesised voices, upscaling and a second video vendor — take them when you need them.
required

BytePlus ModelArk

Video takes on Seedance and stills on Seedream. The key the studio can't work without.

from $0.18 per 5s take at 480p · about 15 minutes to set up
optional

Google Gemini

Video on Veo 3.1 and Gemini Omni, Nano Banana as a second engine in the Art Dept, plus prompt translation.

free tier on flash · ~$0.13 per image on Pro
optional

BytePlus Seed Speech

Generates a character's voice sample. A separate key from the ARK one — same console, different product.

~$0.002 per second · or upload an audio file instead
optional

fal.ai

Upscales finished takes. Shoot at 480p, upscale the keepers — four times cheaper than shooting 1080p.

$0.04–0.36 per 5s take
optional

Kling ↗

Video takes on Kling 3.0 (Kuaishou), a second video vendor beside Seedance. No walkthrough here yet — the key is issued in their developer console.

$0.42–0.63 per 5s take at 720p · kling.ai

Where keys are stored

Keys live in your account, encrypted, and are used only for your own renders. You can replace or remove any of them at any time in the studio: account menu → API keys. Removing a key disables the feature it powers and touches nothing else.